

We see the opportunity for some of our games continuing beyond a traditional beginning, middle, and end," Gallagher said. Gallagher said a similar thing happened with Just Cause 2, which is more than three years old but continues to top half a million monthly players, and has a community-created multiplayer mod on the way later this year.

Even now the game sees more than 500,000 monthly players. Sleeping Dogs came out last year to lower-than-expected sales, but Gallagher said the game has since become profitable for the company thanks to continued engagement from the player base. "As evidence of that, Gallagher pointed to the continued popularity of some Square Enix titles.

Most likely the game was created for Square Enix's vison of "persistent online" gaming.
